Japanese retailers voluntarily took the game off its shelves, and subsequently the Ethics Organisation of Computer Software, an independent Japanese ratings organisation for adult games, banned all computer games with sexual violence. A game from Japan, RapeLay casts players as a sexual deviant who attempts to rape a teenaged passenger on a commuter train. Only in response to international media attention, three years after the release of the game, did domestic Japanese groups and media start lobbying. Subsequently the game received media coverage, condemning the violence portrayed against women. In 2009 the American feminist organisation Equality Now started lobbying for the game to be banned, which was supported by a number of women’s rights groups in several countries including the UK and Australia. ![]() ![]() While the game was only released domestically, it quickly spread worldwide through the internet. The objective of the game is to repeatedly rape a mother and her two young daughters, and force them to have an abortion if they become pregnant. In 2006, the Japanese company Illusion Soft released the video game RapeLay. (Photo by RebeccaPollard under a Creative Commons attribution licence.)
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